High detailed 3d model of Chevrolet Corvette Z06 Convertible with interior.
Main features:
- Two .max files with Brazil and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and doors. All objects are intelligently named - Doors can be opened - All textures and materials are included and assigned - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts:
- .max format: • no MeshSmooth: 27,713 faces and 32,165 vertices • MeshSmooth level 1: 95,571 faces and 105,626 vertices • MeshSmooth level 2: 382,284 faces and 402,064 vertices
- .c4d, .lwo, .scn, .mb and .obj formats: • low: 28,065 faces and 32,111 vertices • medium: 95,571 faces and 105,548 vertices • high: 382,284 faces and 401,982 vertices
- .3ds format: • low: 53,612 faces and 33,131 vertices • medium: 190,985 faces and 108,097 vertices • high: 764,392 faces and 410,288 vertices
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