You have seven main cubes: A,B,C,D,E,F,G and characters on rotation. You have non renderable seven cubes: PA,PB,PC,PD,PE,PF,PG and characters on Y translation. Objects PA,PB,PC,PD,PE,PF,PG,CubTArget,UP,DOWN,Left,Right are point constrain with main cubes. Changing point constrain waight of each cube & waight of animation clips You can change trajectory and rotation of main cubes. So put You own images on cube's sides and go!..
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