This character is professionally rigged with a facial rig to top it all off. The facial rig is complete, including the ability to close the eyelids, rotate the eyes, adjust the cheeks, smile, frown, and anything else a human would be able to do. Also includes teeth and tongue. The tongue is rigged as well. Body rig includes finger joints and three joints in the foot. And all the other stuff you would normally expect in a body rig (legs, knees, arms, head, neck, etc.....). Topology is very clean and there is no triangles; the model is all quads. This model is completely game ready. Textures include a color map, a normal map, and a specular map (color and normal map shown in the presentation images) Model requires no extra plugins to use, but if you want the render to look exactly as I rendered it, you'll need mental ray, which is free. Model is completely ready for animation.
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