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Cessna 182 Skylane

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'cessna' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2010 V-Ray Mental Ray
Cinema 4D Default Scanline
Lightwave Default Scanline 6
Softimage 3,5 Default Scanline
Other textures
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:742599
Published:
Geometry:Polygonal
Polygons:80,000
Vertices:80,000
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2004
Currently sells 145 products
Achievements:
Unrated
Product Rating
Description
- Detailed exterior, simple interior
- textured and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials

.max format:
Rar archive contains two scenes
1. 3ds max 2010 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2010 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2010 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: elevator, rudder, flaps, ailerons.


.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Polycount:
without meshsmooth max,obj,lwo: 80 000 polygons
collapsed fbx,3ds,obj: 550 000 faces/250 000 poly
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