Stylish design suitable for product cartoon. (Model has Completed: Blendshape create control for face, Create bone and rig, Animation, Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising etc.
Originally created with 3D Maya 2012. With file format ma, mb, fbx and obj.
Rational polygon count (Hat 240 polygons, 249 verts; Face 4028, polygons, 4316 verts; T-Shirt 958 polygons, 988 verts; Hands 1514 polygons, 1522 verts; Trouser 636, polygons, 654 verts; Shoes 3360, polygons, 3402 verts..., All object with 13312 polygons and 13795 verts. Edge loop based clean topology. Quadrilaterals are all, less triangles.
Total number of textures is 25. Texture Hat, Face, Shirt, Hands, Trouser, Shoes with size 8192x8192 format JPG. eye with size 4096x4096. Normap 8192x8192 use with Hat, Face,Shirt, Hands, Trouser, Shoes. Displacement 8192x8192 use with Hat, Shirt, Trouser.
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
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