Low poly Lexus GS430 car model for games, educational, visualization and other purposes.
Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles.
Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) format included.
Polygons: 212 quads/ 394 triangles
Model is mapped on single 512×512 pixels texture map. Five colors in two formats included, .bmp and .tga. The original working .psd file is also included, if you need to make changes to it.
So, textures included in textures_GS430.zip file:
-512×512 .bmp format color maps (5 colors)
-512×512 .tga format color maps (5 colors)
-512×512 .psd working file