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Lexus GS430

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'lexus' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 7 Maya Software
3ds Max 7 Default Scanline
3DS
OBJ
Other Files
textures_GS430.zip
3D Model Specifications
Product ID:382611
Published:
Geometry:Polygonal
Polygons:212
Vertices:224
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 118 products
Achievements:
Unrated
Product Rating
Categories
Description
Low poly Lexus GS430 car model for games, educational, visualization and other purposes.
Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles.
Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) format included.
Polygons: 212 quads/ 394 triangles
Vertices: 224
Edges: 433
UVs: 320
Model is mapped on single 512×512 pixels texture map. Five colors in two formats included, .bmp and .tga. The original working .psd file is also included, if you need to make changes to it.
So, textures included in textures_GS430.zip file:
-512×512 .bmp format color maps (5 colors)
-512×512 .tga format color maps (5 colors)
-512×512 .psd working file
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