I've originally modeled it in Rhino, so it's a NURBS based model.
I'm providing the .Max format too.
The car is extremely detailed, both on the exterior, both on the interior.
The ventilation holes on the dashboard showed on the pics here have been modified after these renders and now they are correctly inside and not outside as in the images.
I've provided the following files
_ .3dm for the geometry
_ texture folders where you can find every textures for the car
_ .bip for the renders, here you can find the whole car textured and ready for your own renders, just put it into your Keyshot (if you have).
This is the Mk1 GT-R 35, the original one as it was in 2007.