Concept Roadster Original Design

All Extended Uses
Included Formats
3ds Max 8 V-Ray MentalRay
Lightwave 6 Default Scanline -
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:624883
Published:
Geometry:Polygonal
Polygons:155,000
Vertices:155,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 158 products
Achievements:
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Description
My own design. This model is not a copy of any existing car, so you can use it without fear of copyrights law.

- detailed exterior, medium detailed interior.
- every object has material name, you can easily change or apply materials

.max format:
Rar archive contains three scenes
1. 3ds max 8 with vray materials
2. 3ds max 2010 with mental ray materials, which you can see in preview images. Carpaint colour can be different.
3. 3ds max 8 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior, interior and wheels are in different layers.

.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.

.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Polycount:
without meshsmooth max,obj,lwo: 140 000 polygons
collapsed fbx,3ds,obj: 470 000 faces

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