---UPDATED 2011---
High Detailed Realistic Dromedary, completely UVmapped and smoothable, made with Maya
*************************************************************************************
This scene is Ready to render exactly as you see above.
This model is ready to be rigged and smoothable, modeled with clean topology based on quads and loops where needed.
Eyeballs,teeth,tongue and gum are modeled separately.
High detailed smoothable teeth/gum/tongue included (see render above).
The lower level of detail has 9106 polygons.
The fur on neck and tail is made with polygon planes with transparent maps (you don't need any plugin to render it out)
The model is provided with high resolution textures (total of 15 maps) and the main model maps are .TGA 4k.
dromedary color (4096x4096)
dromedary bump (4096x4096)
dromedary specular (4096x4096)
dromedary diffuse (4096x4096)
teeth_color(1024x1024)
teeth_bump(1024x1024)
teeth_diffuse(1024x1024)
teeth_specular(1024x1024)
eyeball_color(512x512)
tail_back_trans(1024x1024)
tail_back_color(1024x1024)
fur_neck_trans(1024x1024)
fur_neck_color(1024x1024)
eyelashes_color(512x512)
eyelashes_trans(512x512)
******************************************************
3 different mesh resolution included in each format (ma/mb/obj/fbx):
lowpoly (including teeth) :9106
midpoly (including teeth) :18030
highpoly (including teeth :52338
******************
This pack includes all the following formats:
.mb (maya 2009 binary)
.ma (maya 2009 asci)
.obj (alias wavefront)
.fbx (kaydara)
FBX is directly exported from Maya with testures assigned
Obj is directly exported from Maya (.mtl included)
----------------
NO POSTWORK ON THESE RENDERS (MENTAL RAY)