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Roman Town Monumental Tombs A 2.4 Low Poly

All Extended Uses
Included Formats
Cinema 4D C4D6to12 Default Scanline C4D+VUE
3DS 3DS
OBJ OBJ
Vue VUE6to9
Other UVMAPS
3DS RWorldScal
3D Model Specifications
Product ID:637589
Published:
Geometry:Polygonal
Polygons:1,356
Vertices:1,083
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2008
Currently sells 355 products
Achievements:
Unrated
Product Rating
Description
Faithful and accurate Reconstruction of the Ancient Roman Town Monumental Tombs [Roman cult of the Dead Ancestors][Block 2.4], according to Scientific Data and Archaeological Evidence. 41 Textures, 6 Models. Low Poly.
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6 3D Models Collection!
Real World Scale Model [SmartCgArt Real World System]. Quads [C4D; OBJ] & Tris [VUE;3DS]. Low Poly.

SmartCgArt is Member of Archaeological Institute of America [AIA].

Faithful and accurate Reconstruction of the Ancient Roman Town Tombs A, important Roman element of devotion to the cult of the spirits of the ancestors.
The typical Roman cityscape had Monumental tombs always located in front of the main Town Gates and Ramparts along the main street, this due to the necessity of glorifying the most important families of the town and due to the ancient belief that the ancestors kept living in the beyond and had a great influence over the destiny of the descendants of their families.

Frescoes with natural life and pine-cone statues, symbol of life, were very common.

You find here 6 typical model from Pompeii, Augusta Raurica and Aquileia.

In the Package you will find:
A-1 typical Roman Town Tomb A [Pompeii A] [1]
B-1 typical Roman Town Tomb B [Pompeii B] [2]
C-1 typical Roman Town Tomb C [Pompeii C] [3]
D-1 typical Roman Town Tomb D [Aquileia A] [4]
E-1 typical Roman Town Tomb E [Pompeii D] [5]
F-1 typical Roman Town Tomb F [Augusta Raurica A] [6]
G-41 Hi-DEF Photoreal and Alternate Textures [2048x2048; 1560x534; 1400x1000; etc.] [7]
H-8 UV Maps to customize and for weathering [8]
I-Real World Scale SmartCgArt System.

All the Models are prepared Low-Polygon, Hi-DEF and Photoreal, perfect for any type of Rendering and specially for Medium and Long-Shot Range!

The Quality of Model and Textures make the model useful also for many types of close-up renderings.

POLYGONS/VERTICES COUNT
C4D-OBJ: mostly/only quads
3DS-VUE: triangulated

RmTw020401 [q:1356/t:2090;1083]
RmTw020402 [q:451/t:658;420]
RmTw020403 [q:288/t:416;231]
RmTw020404 [q:1309/t:2414;1388]
RmTw020405 [q:2422/t:4576;2366]
RmTw020406 [q:7895/t:15360;8374]

These models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.

The Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of Objects, Architecture and Scenes from Classical Greek and Roman Antiquity.

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