2016 Audi R8

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 27, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
Other Formats
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:945476
Published:
Geometry:Polygonal Quads/Tris
Polygons:150,101
Vertices:166,730
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 228 products
Achievements:
Unrated
Product Rating
Description
High detailed 3D model of 2016 Audi R8 with interior and basic engine compartment.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 7 textures, which vary in resolution from 1710x1710px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       • no MeshSmooth: 150,101 faces and 166,730 vertices
       • MeshSmooth level 1: 598,573 faces and 633,956 vertices
       • MeshSmooth level 2: 2,394,292 faces and 2,465,352 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       • low: 150,101 faces and 166,730 vertices
       • medium: 598,573 faces and 633,956 vertices
       • high: 2,394,292 faces and 2,465,352 vertices

   - .lwo and .c4d formats (3 files included for each format):
       • low: 150,101 faces and 166,730 vertices
       • medium: 598,573 faces and 633,956 vertices
       • high: 2,394,292 faces and 2,465,332 vertices

   - .3ds format (3 files included):
       • low: 298,371 faces and 256,591 vertices
       • medium: 1,197,146 faces and 806,447 vertices
       • high: 4,788,584 faces and 2,842,092 vertices
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