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2014 Mazda 3 Hatchback

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jan 15, 2014
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Lightwave 9.3 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:788274
Published:
Geometry:Polygonal Quads/Tris
Polygons:107,356
Vertices:116,962
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2014 Mazda 3 5-door Hatchback with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 17 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 107,356 faces and 116,962 vertices
       • MeshSmooth level 1: 425,776 faces and 448,207 vertices
       • MeshSmooth level 2: 1,703,104 faces and 1,747,529 vertices

   - .scn, .mb and .obj formats:
       • low: 107,356 faces and 116,966 vertices
       • medium: 425,776 faces and 448,168 vertices
       • high: 1,703,104 faces and 1,747,529 vertices

   - .lwo and .c4d formats:
       • low: 107,356 faces and 116,942 vertices
       • medium: 425,776 faces and 448,207 vertices
       • high: 1,703,104 faces and 1,747,453 vertices

   - .3ds format:
       • low: 211,064 faces and 128,356 vertices
       • medium: 851,552 faces and 472,027 vertices
       • high: 3,406,208 faces and 1,823,602 vertices
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