New York building in East Village.
Modeled from Google research in Maya 2015 with
architectural mental Ray shaders and a foot cube for rescaling.
Topology is clean and optimized with mostly quads.
Textures from 4K and under.
Building is well detailed for close shots and comes with apartment and store interiors .
Sidewalk and Street are sold separately.
No Obj version available, Mental Ray shaders are not supported.
FBX will open with standard shaders and some reassignment might be necessary.