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Buick Encore

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'buick' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 8 V-Ray Mental Ray
Lightwave 6 Default Scanline
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:692852
Published:
Geometry:Polygonal
Polygons:200,000
Vertices:200,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 145 products
Achievements:
Unrated
Product Rating
Description
- detailed exterior, simple interior.
- every object has material name, you can easily change or apply materials
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.max format:
Rar archive contains three scenes
1. 3ds max 2010 with vray materials, which you can see in preview images studio renders. Carpaint colour can be different.
2. 3ds max 2010 with mental ray materials, which you can see in preview images outdoor renders. Carpaint colour can be different.
3. 3ds max 8 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
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.lwo format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
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Polycount:
without meshsmooth max,obj,lwo: 200 000 polygons
collapsed fbx,3ds,obj: 1 300 000 faces/750 000 polygons
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