The scene contains two bottles of Budweiser, one opened and empty and one unopened, a glass full of beer, a table which is hidden, a wall and a support on which the bottles and the glass are placed. The archive contains the file budweiser.max, the objects exported separately into .3ds files,the whole scene exported into .3ds file and the textures used. The .max file contains all the materials used, but the .3ds objects were exported without textures, so if you want to use them in other programs, you must prepare your own materials using the textures supplied. The beer liquid in the glass is created using particle systems from 3ds max, so it is not available as .3ds file.