'Buddha Head' model is made of mainly quad geometry with regular flowing polygons meant for subdivision. The model has a high res texture applied making it suitable for close up renders. It is a continuous mesh, air tight and free from any artifacts making it easier to modify in case 3d printing is required . The design is based on tian-tan statue. Also suitable as a high res base for game models.
Made from mainly quads. Triangles are limited in numbers and are in areas hardly noticeable.
The model scale is nearly 40 cm in height.
polys - 53981
verts - 53958
Textures / Materials-
The model uses a 4k resolution texture map applied in color, bump and specular values. Only standard materials are used. UV's are unwrapped and non overlapping emphasizing facial area.
Cinema 4d R14
Dae (Open Collada)
-Non native formats like dae may require manual texture assignment.
-The scene is free from any lights / camera setup and just contains textured model near origin.
-No plugins required