|3ds Max 2008|
|Autodesk FBX 2008|
|Unwrapped UVs:||Yes, non-overlapping|
The max .zip contains 2 files:
1:Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2.In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
The model is not collapsed.
No smooth: 177997 vertices, 163361 polygons.
With Turbosmooth on = 1: 430926 vertices, 749675 polygons.
All preview images are from the vray scene.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.