- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Real world scaled.
- Mental Ray materials included.
- Textures included.(C:\MCT\BMW) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.
- I did not collapsed any modifier (as meshsmooth) so you can easily set level of detail.
- Meshsmooth Iteration Level 2
Polygon count : 349801
Vertex count : 366379
---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 702595 - 366144
Lowpoly polygon and vertex count : 207069 - 112634
---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 702617 - 387114
Lowpoly polygon and vertex count : 207089 - 122411
---------One FBX File--------
- One with high poly
Highpoly polygon and vertex count : 398368 - 366379
Only max, 3ds and fbx file contains mental ray materials.FBX file format comes with textures applie.OBJ format have gray material. ALL file formats includes textures seperately.