No real world scale.
Edge split has been applied. (Edge split uses coinciding vertices to make a sharp edge out of an otherwise smooth surface, this will make it look nicer, but it may be harder to edit.)
Comes with MTL file.
You will have to re-make glow effects.
Objects probably not named.
OBJ format seems to remove set origins.
Comes with lights and camera.
Render nodes have been set up for glare effect seen in preview images.
Objects are named.
Preview images rendered with Blenders default renderer.