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BlackBerry Curve 9360 9350 9370

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'blackberry electronics' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2008 V-Ray 1.5 RC5
3DS 2008
Autodesk FBX 2008
OBJ 2008
3D Model Specifications
Product ID:634607
Published:
Geometry:Subdivision
Polygons:49,027
Vertices:54,037
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2009
Currently sells 454 products
Achievements:
Unrated
Product Rating
Description
BlackBerry Curve 9360 9350 9370 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.


'BlackBerry _Curve_9360_max.zip' contains 2 .max files:


1: BlackBerry _Curve_9360_render_Vray.max
   The preview scene.
   Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.

2: BlackBerry _Curve_9360_turntable.max
   Vray turntable animation scene.
   Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.


In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 54037 vertices, 49027 polygons.
With Turbosmooth on=2 : 597489 vertices, 1158070 polygons.
All preview images are from the vray scene.
All preview images are rendered with turbosmooth = 2.

NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.

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