BlackBerry Bold 9700

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'blackberry electronics' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2008 V-Ray 1.5
Maya 2008 Default Scanline
Cinema 4D 11.5 Default Scanline
OBJ
3DS
Autodesk FBX
Other Files
textures.rar
3D Model Specifications
Product ID:527691
Published:
Geometry:Polygonal
Polygons:17,946
Vertices:10,236
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since January 2004
Currently sells 53 products
Achievements:
12 Ratings Submitted
Product Rating
Description
Accurate highpoly model of Blackberry Bold 9700. Model made in 3DSMax 2008 and is supposed to be used with turbo/meshsmooth modifier or any subdiv method you use, so you could achieve any level of detail.

Renders were made using VRay 1.5

Main product format is 3DMax. Max archive includes:
1) Bold9700.max - clean scene without any shaders or materials, only basic textures applied, so you'll know where each texture should be applied.

2) Bold9700_vr_HDR.max - Max file with VRay shaders. Scene is based on HDR map in reflection and GI environment slot.
First 2 thumbnails were made using this scene.

!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!

HDR map, used for the first 2 thumbnails is not included in this product, but you still can use your HDR or scene setup, since materials are included in the Max file.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

3) Bold9700_vr.max - scene with VRay materials, shaders and scene setup to get the same renders as on majority of thumbnails. You can use this scene if you don't have HDR maps. Third and all following thumbnails were made from this file

4) Textures

Please be advised that only VRay version of Max file has scene setup, shaders and textures applied. All other files and formats have only basic mesh with proper UV layout, no textures and materials applied

3DS archive includes highres(2 iterations) model and lowres model.

You can get textures either from Max archive, or download it from Accompanying product files.
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