Drivers 2016 Formula 1

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2013 mental ray
Cinema 4D 2012 Default Scanline
3ds Max 2011 Default Scanline
3DS
Collada
Autodesk FBX
OBJ
Other
3D Model Specifications
Product ID:1040753
Published:
Geometry:Polygonal
Polygons:10,972
Vertices:11,578
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since March 2009
Currently sells 354 products
Achievements:
Unrated
Product Rating
Description
This is a 3D bundle of 24 low poly model ,it was designed to provide a high definition in a low poly.
Standard low-poly mesh with specific poly count.

22 drivers of formula 1 2016: Alonso, Button, Rosberg, Hamilton,Vettel, Raikkonen, Massa , Bottas, Ricciardo, Verstappen, Grosjean, Gutierrez, Sainz, Kvyat, Perez, Huldenberg, Magnussen, Palmer, Nasr, Ericsson, Haryanto and Wehrlein.

In the energy drink teams you have to insert the main brand logo yourself over the textures.

Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . In the other versions only include geometry ( one for each poses),6 poses , materials and textures.

The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3.
In Cinema4d go to function menu and subdivide.
In 3dmax meshsmooth
the low poly of each driver and pose are similar to:
Poly count : 10972
Vertex count : 11578
In the high poly:
Poly count : 205112
Vertex count : 207447
Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality
Color texture, displacement texture,bump texture and normal texture are included.
The files are obj, fbx, dae,max, mb ,c4d and 3DS.
In formats c4d, 3ds, obj ,dae,max and fbx model exported to standard materials (textures), not contain mental ray shaders.
files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and drive
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