A mid poly model of a slim wooden vase.
Formats included: .blend, .fbx, .obj
Cycles materials for .blend
Mudbox materials for .fbx
Textures are provided in .tga format with 4096x4096 resolution.
Roughness map provided (4096x4096), it is applied to roughness in blend and specularity in fbx.
Two formats of normal maps Included: Maya (also for Blend) and 3ds Max.
Preview images rendered in cycles render engine.
A render-ready sample scene of the sixth preview image is provided in blender format.