Batman

All Extended Uses
Included Formats
Maya 2015 V-Ray
3ds Max 2015 mental ray
Maya 2015 mental ray
ZBrush 4r7
Other
3D Model Specifications
Product ID:913884
Published:
Geometry:Polygonal Quads only
Polygons:6,768
Vertices:6,770
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since April 2015
Currently sells 3 products
Achievements:
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Description
Wellcome, dear friend, this is Batman (stylized for Christian Bale) project made for you

Be careful, here only model of Batman. Model of Bale is not included, but you can fined it on Turbosquade. It named Christian Bale

Topology optimazed for game engine and animation and includes all low and hi-res versions from 1694 til 6930432 poligons

There is Maya, 3ds Max, Zbrush and obj files. All have simple materials, you can change it as you want. But in one file named 'Bale_HiQuality' for Maya you have settings, materials, and lights all the same as the preview images

Batman body, eyes, tongue, teeth, cloak, belt and blades are separate. Mouth and eyes holes are enable

Levels of polycount of model (all this files are same but poligon count):
Batman_1694_poligons.OBJ
Batman_6768_poligons.OBJ
Batman_27072_poligons.OBJ
Batman_108288_poligons.OBJ
Batman_433152_poligons.OBJ
Batman_1732608_poligons.OBJ
Batman_6930432_poligons.OBJ

Also included:
eyeCornea_left.obj
eyeCornea_right.obj
eyeSclera_left.obj
eyeSclera_right.obj
Tongue.obj
UpperTeeth.obj
DownTeeth.objBatman_cloak.obj
Belt_1.obj
Belt_2.obj
Blades_left.obj
Blades_right.obj
Batman_TM.tif - diffuse map
Batman_SM.tif - specular map
eye.tif - eye diffuse map
displacement map 32 bit .exr and normal map for batman body
displacement map 32 bit .exr for cloak
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