(Version 1.4) First version created in Softimage ca. 2004, this is a Max 2010 format conversion.
The model is a subdivision surface, polycount of main baby model is 8711 (Quads only). Two parts (the eyeballs and the diapers belt buckles) are polygonal objects.
The model is set up with the mental ray fast SSS skin surface shader (Depicted above). As an alternative, a Non-SSS version of the Max scene is provided, using a different skin texture.
Max scene file contains asset only, no lights - For renders like shown above, import the LightRig.max file that is included in the packages (with option 'merge').
Includes a set of baby teeth/gum. Hair is 3-layer alpha mapped textures.
OBJ file format version for import into other 3D applications is also included.
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