Convair B-58

by JIHS
Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'convair' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2010 V-Ray 2.3
3DS
Cinema 4D Studio R12
Autodesk FBX 6.1
OBJ
SketchUp 6.4.1
Collada
3D Model Specifications
Product ID:717575
Published:
Geometry:Polygonal
Polygons:68,165
Vertices:42,429
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since August 2012
Currently sells 39 products
Achievements:
Unrated
Product Rating
Description
B-58 Convair strategic bomber. Scale 1:1.

The Convair B-58 'Hustler' was the first operational supersonic bomber in the world. Operative

since 1956 to 1970, its speed was match 2.
This is a detailed model of the airplane, with various posibility for animations (You can move

gears, ailerons, hatchways,...) and includes a low poly pilots and a basic cockpit. It´s a

good base for renders, games, animations, 3D prints, etc. with a good relation quality -

price.

ARCHIVE FORMATS:
The native format is Sketchup 6.4.1, imported in 3dmax 2013, and converted to formats

Cinema4D, 3ds, FBX and Obj. All them tested in 3dmax 2013 with these results:
Formats sketchup and 3dmax (save as 2010), are totaly functional.
Formats Fbx and C4D are functional but don´t export the layers names.
Formats 3ds and Obj need an easy readjust for the textures in the material editor, but they

are operative too.

Every archive rar contains the model, textures and a txt with especifications about the

textures.
The 3dmax format includes an animation of the movibles parts (see the turntable).

MATERIALS/TEXTURES:
The materials are 8 jpg adapted in the native model (sketchup) and exported with it.
The materials coordinates needn´t be readjusted in 3dmax.
The materials are distributed by layers in Skp and 3dmax formats.
Materials textured in the 3dmax format.


*Model´s images (wireframe and solid) from Sketchup; captures from 3dmax and Cinema4D;

turntable and final renders (VRay 2.3) are made in 3dmax 2013.
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