Highly detalized low poly model of US Army airborne soldier.
Model is built in real world scale (close to 184 centimeters high).
The model is in a T-pose, ready for rigging and further animation.
It has good topology and edge flow.
- Head = 681 faces
- Upper Body = 1411 faces
- Down Body = 838 faces
Full model = 2930 faces
1. The OBJ model is a single object (mesh). If you prefer to keep model separated with parts, just import OBJ file into your 3d application, then select mesh object and choose mesh >separate.
2. Model is rendered in Mantal Ray with standard materials (for the best result Blinn material is recomended).
3. Scene includes lights.
4. The OBJ model requires input normal map in a bump channel manualy.
There are 3 maps: Normal (2048 × 2048)
Diffuse (2048 × 2048)
Specular (2048 × 2048)
Model is designed to be used in a game industry, but also fits to renders, still images and demonstrations.