Armored Male Ninja

All Extended Uses
Included Formats
Jun 16, 2015
CheckMate Pro Certified
3ds Max 9 Native Default Scanline Scanline
Other Formats
Autodesk FBX 2012
OBJ 2012
Other Files
Armored_Male_Ninja_PSD.rar
Photoshop texture map source files.
Armored_Male_Ninja_HD_Textures.rar
4 Color Variant Texture Sets.
3D Model Specifications
Product ID:933962
Published:
Geometry:Polygonal Quads/Tris
Polygons:24,113
Vertices:23,334
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2006
Currently sells 7 products
Achievements:
1 Rating Submitted
Product Rating
Description
Product: Armored Male Ninja

Includes:
Custom designed ninja model for rendering and game engine application
Interchangeable weapons and equipment
Rigged biped bone system
4 texture color sets (Black/purple, brown/grey, green/gold and weight/beige)

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3D items:
Shirtless base body, shirt, sword, sword strap, knife, throwing dagger, hip plates, shoulder guards, 2 unique masks, 2 unique forearm guards and overlaying hair mesh.
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Formats:
3DS Max 9, fbx, obj
Compatible with all later versions of 3DS Max
*Note: FBX contains skin and morph targets, but there is no IK for twist bones.
OBJ does not contain skin or morph targets.
Original format: 3DS Max 9
Rendered in Scanline
Model Size: 72 inches/units tall

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Functionality:
The 3d ninja model is rigged to the standard max biped. Additional bones are included for belt flaps. Twist bones are used to improve model flexibility.
Morphers are used to control face expression and improve the fit of clothing and equipment.

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Textures & Materials:
All model textures are handled on a single sheet for easy file management.
UVW islands, smoothing groups and edge padding are used to ensure the best visual compatibility with current game engines.
Textures format: TGA,
Size: default 4096x4096 (product includes HD pack 8192x8192)
Maps used: Diffuse, Specular, Specular Color, Normal Bump and Glossines

A PSD file is included for download with 6K resolution. Baked layers and selection groups are maintained for easy edits.

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Models specs:
Full Scene: 44,206 tris. 23,450 verts
*Note, the above counts includes multiple copies of weapons used for posing purposes. See below for more accurate data.
Base Body: 19,413 tris. 10,169 verts
Body with Light Armor and Half Mask: 27,031 tris. 14,362 verts
Body with Heavy Armor and Full Mask: 31,619 tris, 16,881 verts
Sword: 1,945 tris. 1,022 verts
Knife: 719 tris. 387 verts
Dagger: 368 tris. 186 verts

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Intended for game/realtime/background use.
Not intended for Subdivision.

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© AJ_Trax - 2015
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