Ziggurat

All Extended Uses
Included Formats
3ds Max .max
OBJ
3D Model Specifications
Product ID:260856
Published:
Geometry:Polygonal
Polygons:28,640
Vertices:0
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since April 2005
Currently sells 41 products
Achievements:
125 Ratings Submitted
Product Rating
Description
Architecturally accurate model of Mesopotamian Ziggurat at the ancient city of Ur, in present day Iraq. Included is a simple human-size figure to give you the idea of the scale of this structure. Primarily used as a temple. In .max (3ds max 7) format.

About the file:

-Fully textured with bump, specular, and displacement maps.
-No additional plugins required.
-All textures included.

Originally created for a school project. After some careful compositing, my teacher, upon viewing the work, asked where we found that temple to shoot at. Didn't realize it was CG. Check out the previews.

In order to cut down on Polys, simply turn off MeshSmooth and Subdivide. You may have to turn off Displacement mapping also, as you may get strange artifacts after killing MeshSmooth. But then, it won't look as pretty and the individual bricks will be flat. But hey, it's a trade-off.

All previews rendered in Max 7 with Mental Ray, with the exception of the clips captured from the final movie (composited using combustion).

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