This Arab street scene contains five buildings, four military vehicles and street details and tileable road system. You can easily construct a large arab city scene with these assets, examples are shown in the pictures above.
Each building is between 400-1000 polygons and has it's own 2048x2048 jpeg texture map.
Props and other models have 1024x1024 jpeg texture maps.
The building/road assets only use 8,344 polygons, the rest of the count is attributed to the vehicles.
Along with the arab street set is also included the military vehicle pack which contains the following four vehicles:
M1a2 Abrams Tank
The tank comprises the majority of the poly count due to the treds. With easy modification the tank could be brought down to game level of detail. The other vehicles are game level polygon counts.
Texturing is split between 1024x1024, 2048x2048, 4096x4096 texture maps. The HMWWV has been fully UVW unwrapped and could easily have the texture modified, the rest of the vehicles have a tan metal material applied. The HMWWV has a full interior.
The VRAY lighting setup is included with the scene.
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