Apple Mouse Model G5431

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'apple' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 26, 2015
CheckMate Pro Certified
3ds Max 2012 Native V-Ray 3.00.08
Cinema 4D 2012 Default Scanline
3ds Max 2012 mental ray
Other Formats
OBJ
3D Model Specifications
Product ID:952938
Published:
Geometry:Polygonal Quads/Tris
Polygons:12,716
Vertices:13,182
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2004
Currently sells 1022 products
Achievements:
Unrated
Product Rating
Description
This is a model of an Apple Mouse Model G5431

* Originally created with 3ds Max 2012

||USAGE||

* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.
* The model is accurate with the real world size and scale.

||SPECIFICATIONS||

* This model contains 12 separate objects.
* This model contains 13182 polygons with Turbosmooth OFF.
* This model contains 101602 polygons with Turbosmooth ON.
* This model is included in two 3ds Max versions V-Ray and Mental ray. Both have materials and textures included.
* This model is included in Cinerma 4D R12 version with standard materials.
* This model is included in OBJ format with maps and materials.


|| PRESENTATION IMAGES ||

* All preview images are rendered with V-Ray 3.00.08 as Renderer
* No post-production was used on the presentation images.
* Lights and cameras are not included in the file.
* Signature image camera is included.

|| TEXTURES ||

* There are 9 textures in scene.
* Texture Resolutions are : 4096, 2048px .

|| GENERAL ||

* Model is built to real-world scale
* Units used: #centimeters
* Object Dimensions : 14.2cm x 28.6cm x 2.8cm
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.

|| ADDITIONAL NOTES ||

* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 20 hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **
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