Apple iPod Nano 5 Generation

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2009 Maya Software
3ds Max 2010 Default Scanline
Maya 2014 V-Ray 2.40
Collada
Autodesk FBX
OBJ
3D Model Specifications
Product ID:926476
Published:
Geometry:Polygonal Quads/Tris
Polygons:753
Vertices:709
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since December 2013
Currently sells 215 products
Achievements:
Unrated
Product Rating
Description
•        It is the simple low-poly model Apple iPod Nano 5 Generation used in various fields 3D-Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made by ortho-photos of real player that is why all details of design are recreated most authentically.

•    Ease of use is that the model consists from one mesh, it is low-polygonal (saves resources of your system) and has only one material.

•        Whichever renderer you wouldn't use, this model will always look realistic because of quality high resolution photo-texture.

•        The competently think over topology low-poly model in combination with detailed textures allows for a minimum amount of polygons get the maximum quality, which can be enough even for close ups.

•        Total of the main textures - 1. Resolution of texture is 2048 pixels square resolution in .jpg
format.

•        Model was created in the 'Maya 2009' 3D program.

•        The model has correct dimensions in real-world scale in centimeters. All parts correctly named.

•        Also there is an adjusted render-scene created in the “Maya 2014” with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the “Maya 2012” with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 5 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.

•        To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).

Note: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.
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