Roman Town Roads A 2.5 STL Printable

All Extended Uses
Included Formats
Cinema 4D C4D6to12 Default Scanline C4D+VUE
3DS 3DS
OBJ OBJ
Vue VUE6to9
StereoLithography STLCertifi
Other UVMAP
3DS RWorldScal

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3D Model Specifications
Product ID:639181
Published:
Geometry:Polygonal
Polygons:30,000
Vertices:30,603
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2008
Currently sells 420 products
Achievements:
Unrated
Product Rating
Description
Accurate Reconstruction of Ancient Roman Town Roads A [Block 2.5], according to Scientific Data/Archaeological Evidence. 31 Textures, 8 Models Low Poly. 8 Hi-DEF STL Models Print Ready with Valid Mesh Certificate.
__________________________________________
8 3D Models Collection!
Real World Scale Model [SmartCgArt Real World System]. Quads [C4D; OBJ] & Tris [VUE;3DS].
Hi-DEF STL 3D Print Ready Mesh Files with Ready Validation Certificate.

SmartCgArt is Member of Archaeological Institute of America [AIA].

Faithful and accurate Reconstruction of the Ancient Roman Town Roads A.

You find here 3 typical Roman Roads models complete with 4 real Curbstones and 1 Passage Stones Group.

Complete Full Hi-DEF and 3D Print Ready STL files with Certificate!

In the Package you will find:
A-1 typical Roman Road A [1]
B-1 typical Roman Road B [2]
C-1 typical Roman Road C [3]
D-1 typical Roman Curbstones Group A [4]
E-1 typical Roman Curbstones Group B [5]
F-1 typical Roman Curbstones Group C [6]
G-1 typical Roman Curbstones Group D [7]
H-1 typical Roman Passage Stones Group [8]
I-Print Ready Hi-DEF STL version of the 8 Roman Roads Models with Valid mesh Certificate [9]
J-31 Hi-DEF Photoreal, Alternate and Seamless Textures [1560x57; 1257x2576; 1400x1800; 1024x1000; etc.] [10]
K-1 UV Map to customize and for weathering [11]
L-Real World Scale SmartCgArt System.

All the Models are prepared Low-Polygon, Hi-DEF and Photoreal, perfect for any type of Rendering and specially for Medium and Long-Shot Range!

The Quality of Model and Textures make the model useful also for many types of close-up renderings.

POLYGONS/VERTICES COUNT
C4D-OBJ: mostly/only quads
3DS-VUE-STL: triangulated

RmTw0205:
RoadScene [q:69414/t:138708;70275]
RoadA [q:30000/t:60000;30603]
RoadB [q:67500/t:135000;68403]
RoadC [q:67500/t:135000;68403]
PsStn [q:798/t:1476;744]
CurbSA [q:36/t:72;48]
CurbSB [q:1116/t:2232;1128]
CurbSC [q:1116/t:2232;1128]
CurbSD [q:59112/t:113148;56586]

Hi-DEF STL Print Ready with Valid Mesh Certificate
RoadA [t:130000;65002]
RoadB [t:414000;207002]
RoadC [t:414000;207002]
PsStn [t:492;248]
CurbSA [t:12;8]
CurbSB [t:372;188]
CurbSC [t:372;188]
CurbSD [t:18858;9431]

These models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.

The Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of Objects, Architecture and Scenes from Classical Greek and Roman Antiquity.

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