Ancient Roman Ship Liburna B, small warship used for close-combat and vessels boarding. Faithful and accurate Reconstruction. C4D, 3DS, OBJ, VUE6to13!
Roman Ship Liburna B.
Small warship [lng: 22 m.; crew: 1 commander, 1 helmsman, 48 oarsmen [2 per bench], 5 sailors, 30-50 close-combat marines] used as fast close-combat unit for enemies' vessels boarding.
Complete with 2 corvus systems for boarding.
Type of Unit in use in the Roman Navy until 1st Century AD. After 1st century AD the corvus system was not in use any more. This unit was used also in Battle Actium against Cleopatra and Mark Antony's fleet.
96 HD Textures, UVMaps and Alternate Textures.
Real Model with complete real Sails Rigging and 24 working Oars.
Real World Scale Model [Real World System]. Quads [C4D; OBJ] & Tris [VUE;3DS].
SmartCgArt is member of the Archaeological Institute of America-AIA.
Faithful and accurate Reconstruction of a Roman Ship Liburna B, as from remains and evidence.
In battle all the sails were usually hauled down and kept reefed.
This Liburna required only 1 helmsman who sat on the central seat moving the Rudders.
The Prow Tower was used by the ship Commander, especially during close-combat, in order to control the movements of the marines during the boarding. This Tower could also be used by archers or some light artillery.
Close-Combat marines were usually Infantry Legionaries trained for Naval Warfare: they had the same equipment as infantry, but usually had a blue tunic instead.
The cushion of the helmsman can be cloned and used for the oarsmen. In fact usually every oarsman had his own cushion.
In the package you will find:
1- 1 complete HD Roman Ship Liburna Type B;
2- Ship Prow UVMapped with Commander Tower and sculpted Bronze Wolf Head Rostrum;
3- Ship Stern UVMapped;
4- 2 Sails UVMapped;
5- 2 Sails Alternate in Reefed Position [battle position];
6- 2 Sails Alternate in Raised Position;
7- 1 Complete Rudder System [System for 1 helmsman];
8- 1 helmsman Cushion [can be used also for oarsmen];
9- 96 Hi-Quality Hi-Def PhotoReal Textures [4096x2048; 2072x2072; 2048x2048; 1500x1500; etc.];
10- Alternate Textures to create different types of elements;
11- 4 UVMaps with UVTemplates to customize the Model;
12- Real World Scale SmartCgArt Man Reference System with models [C4D, VUE, 3DS, OBJ, DXF].
All the Models are prepared Hi-DEF and Photoreal, perfect for any type of Rendering!
POLYGONS/VERTICES COUNT [Complete Liburna B]
C4D-OBJ: only/mostly quads [292455; 273464]
VUE-3DS: triangulated [537051; 273464]
Enjoy THE ARCHAEO.SYS 3D SERIES.
These models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.
The Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of Objects, Architecture and Scenes from Classical Greek and Roman Antiquity.