Amber

Custom License
Disclaimer: This model is provided as-is, no responsibility will be held for the loss of files and system data while working with this model. Renderings of this model can be used freely for personal and commercial projects, such as animations and still images. This model can NOT be used in any pornograpic images or animations. The 3d model itself, in parts or whole, can NOT be resold or redistributed in any way. This applies also to a modified version of this model. Copyright © 2008 Arne Kaupang - All rights reserved.
Included Formats
Maya 7
Lightwave 8
3ds Max 2008
3ds Max 8
3ds Max 5
OBJ
3DS
Other Files
Larger_imagemaps.zip
6000x6000 pixels image maps of body
3D Model Specifications
Product ID:313948
Published:
Geometry:Subdivision
Polygons:39,570
Vertices:45,106
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since January 2004
Currently sells 2 products
Achievements:
16 Ratings Submitted
Product Rating
browserlong
May 8, 2007
eicad
May 29, 2007
rstead
Jun 5, 2007
Model isn't worth the price in my opinion, but it is still a pretty good model.
cmgill
Jul 28, 2007
Excellent, high quality, highly recommended.
bsett
Nov 10, 2010
ignorami
Mar 10, 2011
3D_Studio1
Mar 29, 2014
Categories
Description
Amber is a 'realistic' female originally modeled in Lightwave, and has the propoprtions of a fashion model. She's about 179cm tall (approx 6 ft), and about 185cm (6ft 2in) on her high heels.

She has been made after extensive research and has a lot of hours in the making. All textures are handmade using hi-res images photographed from a real-life model. All textures are very hi-res, and the main body is up to 6000x6000 pixels. Texture maps contain: Color, spec and bump.

She is made using subdivision and polygon modeling. Hair is polymapped and fully renderable without plugins. The model also includes a detailed set of teeth, bikini top and bottom and high-heeled shoes. The main body consists of 6824 polys and the rest are eyes, eyelashes, teeth, hair, bikini and shoes.

Maya and OBJ files are polys and needs smoothing or to be subdivided. These include UV's and images, but materials may need additional work. The 3ds Max 8 file has Turbo Smooth modifiers applied, that will smooth out the model at rendertime.

All the previews you see here are rendered in Lightwave using the FPrime rendering plugin from Worley. Appearance may differ and may require some adjustments in other software.

Please contact me if you have any questions regarding this model.
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