Alfa Romeo GTA 1965

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'alfa romeo' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2012 V-Ray 2.0
AutoCAD drawing 2010
Autodesk FBX
OBJ
Other
3D Model Specifications
Product ID:952298
Published:
Geometry:Polygonal
Polygons:273,000
Vertices:365,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2014
Currently sells 240 products
Achievements:
Unrated
Product Rating
Description
Great quality very realistic hipoly 3d model of Alfa Romeo GTA 1965 with textures and with low-detailed interior.

Turbosmooth modifier can be used on any car object if you need to get higher polycount.

The model presented in a large variety of different formats optimized for different applications (OBJs formats are Maya/Rhino/Cinema4D/Lightwave3D/Blender/Zbrush-optimized) and matches almost all applications.
Geometry contains only quad-polygons. Every geometry part is grouped according to it's materials. Geometry of a certain material has a color corresponding to this material so it is easier to select objects and groups.
All of the light are made with detailed geometry, not only with textures.
All render settings and HDR are included inside the 3ds max file. Easy To change colors for materials.
The summary polycount includes polycount of wheels. Approximate 4-wheel polycount in all models is 75 000 - 100 000

All materials are in the slate material editor. All car materials are included even if they are not used in this particular car.

Thank you very much for buying BlackSpring models!
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