|3ds Max 6.0|
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The flaps, rudders and the landing gear are animated. Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
In 3 different resolutions ranging from 193751 to 1156762 Polygons. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in Maya/XSI or any Programms supporting SubD.
In 3 different resolutions ranging from 375350 to 2301885 Polygons. The movable parts are saved separately in an initial state and in an animated state.