Highly detailed version of an aged leather couch modeled in realistic sizes (cm) and proportions.
All leather parts are unwrapped in a non overlapping fashion.
All geometry is made from quads and comes complete with textures and shaders for V-Ray 1.5 or higher.
3072*3072 for all leather parts including diffuse, reflection, bump, normal and displacement maps.
1024*1024 for the pillow, tiled 3x3.
The couch needs displacement mapping do express the detail visible in the renderings, in this file it is achieved with the 3dsmax 'Displace' Modifier and a subdivision level of 3.
The preview images were rendered using default linear multiply color mapping, no postwork was done to any of the images.
Important for V-Ray users: 3dsmax was set to use a linear workflow with a gamma setting of 2.0 in the preferences.