| All materials are C4D basics and SLA shaders. Text on admission board is editable; can be removed and texture placed on admission board for theming; also, origin is set at each respective side for easy outward rotation if needed. Building is basic-black and, along with the neon lighting, can be themed with a texture. 'Tickets' is also editable (font, style, size and color.) 'Tents' and 'Wings' are fabric with backlighting through Banji shaders with lights behind/under; also, wings use symmetry function and are at origin with respective 'hinge.' Modeling is mostly NURBs; the window SPACE is still editable as a boole, the window itself is editable as POLY. The scene is lit with multiple lights for evening. SKY is used, of course, for the environment. Model will function without SKY plugin, and should be backward compatible as far back as C4D XL 8.5. (Some objects involved in boolean operations are still surfaces, not poly (for the sake of editability.) If your version does not support surface boole or hybrid boole, email me for an editable poly boole.) |