Tank Abrams. 3D model is made in Maya2012. File format: *.ma, *.mb (Maya 2012), *.fbx (Maya, Motion Builder), *.obj (Without Rig). Textures: Diffuse, Normal Map. Each part of model is separated (Wheels, Tracs, Platform, Tower, Barrel), each part have own textures (diffuse, normal map). Cogwheels don't have normal map, because it doesn't need it. For material setup and rendering was used VRay for maya 2.0. 3D model have rig, made by Unreal Engine requirements(only *.mb, *.ma, *.fbx). Texture resolution for all parts except tracs 2048x2048. Trac texture resolution 813x2048. Tracs was textured specially for easy animation in UnrealEngine. 3D model was tested for compatibility only with UnrealEngine, but i'ts can be used in another game engines.
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