Tree created in 4 seasons variation, all of them have the same pivot coordinates and same structure.
The idea of 4_Season_Tree is to help you create your own scenes of landscape or exterior rendering in different periods of year. You can easily change your trees in scene.
Original model created in 3ds max 2009. Single mesh with pivot X-0;Y-0;Z-0. Pivot point is in the bottom of tree.
OBJ file is separated by materials so you can use it in other software.
Real world size.
The pack of '4_Season_Tree' will come soon.
High quality guaranteed by UAG.