| Realistic sodacan falling into water. The texture can easily be changed to any other brand image. Texture is not accurate, some text contain lorem ipsum. Maps and materials are well named and well organized. Stack left intact to allow easy customization - pick your own level of poly detail. All objects are named well and grouped. Objects have their axis set in the appropiate locations. Scene is as shown in the thumbnails. You will have what you see. Available on: 1. 3dsmax 5.1 format with good setup of Default Scanline rendering. 2. 3ds format (exported from 3dsmax directly, material may not work correctly). Rendering could be very time consuming. Higher settings equal slower rendering. Otherwise, lower settings equal faster rendering. There's some tips to reduce render time: - Open material editor, click water material, and turn off sampler (supersampling tab) and/or - Open Global Raytracer Settings. By default, maximum depth is 9. Try to reduce this number, for example 3 or 2. |