Rigged Toon Male Character

All Extended Uses
Included Formats
Feb 23, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray
Other Formats
OBJ
Autodesk FBX
3D Model Specifications
Product ID:656341
Published:
Geometry:Polygonal Quads/Tris
Polygons:8,599
Vertices:8,798
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2009
Currently sells 24 products
Achievements:
4 Ratings Submitted
Product Rating
Description
Rigged Cartoon Male Character ready for animation.
Plays different characters like doctor, waiter, civilian,party guy etc.
[ For Model only version see product ID: 657381 ]

Originally created in 3ds Max 2010, Based on edge loop topology.
Final image rendered with mental ray.
                _______________

|| SPECS ||
#Model is composition of separated objects.
#Real-world scale (172 cm).
#3ds Max models grouped for easy selection & Objects,
   Materials, Textures and shader are logically named for
   easy scene management.
#No special plugin needed to open scene(default
   scanline or mental ray renderer work fine).
#All materials are included and mapped in every format.
#Standard materials and shader only.
#Different cloths set like Coat, T-shirt, Bowtie store in
   separat layers for easy selection(just hide or unhide
   layers).
#No Third-party renderer or plug-ins needed.
#All objects UV unwrapped and non-overlapping.
#Unnecessary elements hidden through separate
   layer(helper,iks etc).
#Last two thumbnails just presentation purpose(BG
   props not included in product file ).

                ________________

|| SETUP ||
# Rigged with 3ds Max Biped and Skin modifier.
# Additional bone linked to control Character jaw(control
   with reaction manager :controler assign:).
# Facial expression control using morf target(control with
   spline control setup :using reaction manager:) morf
    targets not include.
                ________________

Available file Formates
.max (only 3ds Max version rigged)
.obj
.fbx

                ________________

Objects detail: 9 separat objects

Whole Character
-8,599 polygons(Model Only without subdivition)
-68,272 polygons(Model Only with subdivition 1,
turbosmooth)

Individual objects

Face(including gum-teeth and tongue)-
polygons: 2,636

Hair-
polygons: 173

Eye balls-
polygons:1,088 (x2)

Coat-
polygons:1,116

T-shirt-
polygons:694

Both hand-
polygons:904

Bow tie-
polygons:184

Lower body(pant,leg,shoes)
polygons:716

          ___________________

||TEXTURE||

•2048x2048 JPG (3) - eye, t-shirt, loewer body(pant)

          ___________________

                'Thankyou'
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