This model collection contains six medieval models
that were once created for a RPG(but
has never been released) that needed to
display more than 1000 buildings in a medieval
city at once.
The XFile is designed to be rendered with
only one DrawCall.
So there is only one TextureMap(2048x2048),
one material and one Subset for the entire
model.
These models can easily be used for instancing and batching.
This is very important for today's 3D Engines:
Wloka 2003 shows that a 1GHZ can render only around 10,000 to 40,000 batches(->DrawCalls) per second(!!!) in Direct3D.
Because of that all the models in the collection use the same
texturemap, so that they can be merged together to decrease
DrawCalls and so CPU-load.
(note that the scene with the landscape/vegetation is not included. The Models are also available in 3ds and lwo
format.)
I hope you will enjoy it :-)
thanks
Lenny Frehse(Syphorlate)