Fully detailed and anatomical correct human skull.
Each bone separately modeled. Interior bones included.
Modeled and renderer with 3dsnmax2009.
3dsmax model contain applied meshsmooth. You may reduce or increase polycount and detail.
Polycount stats with meshsmoont 2 iterations.
3ds file exported in two vesrions, lower( 111020 poly) and high (20415 poly).
Space Warps: 0