This 3d model was made in blender 2.69. Count of poligons and vertices given without smooth modificator.
Horse is completly rigged and animated. Inside blender file you will find animations (walk2, trot, galop) and all poses presented on renders here (test_poses).
Also inside is mesh of textured jaws (teeth, tongue etc.), eyes was made with cornea and another anatomical parts to make it maximal realistic.
1. Colour map (2048x2048).
2. Normal map (1024x1024).
3. Specular map (1024x1024).
Colours (all 2048x2048):
1. Dark bay.
2. Dapple grey.
4. Spotted blanket.
5. Smocky black.
9. Dark buty with yellow spots (sorry I don't know how to name this color).
Colours of eyes:
1. Dark brown.
2. Light brown.
3. Blue (for cremello).
1. Eyes, nostrils and lips are rigged by key shapes.
2. All skeleton (armature) of horse is adjusted for most comfortable animating (see pictures).
You can see animations in little movies presented in previews category on this page.