Done with 3DSmax 2009 and rendered with vray 1.50.
You can easily change all the parts of the object since the stacks are not collapsed.
You can raise the poly count by increasing the Meshsmooth level.
Basic lighting, hdri, and enviroment setup provided (as seen in above images).
Includes Vray-materials and textures only in max format.
NOTE: Vray is required for the vray Max scene.
A file without vray shaders is also included (for standard materials).
The .3ds and .obj formats are geometrical with texture Mapping coords. No materials are attached.