High detailed 3d model of Chevrolet Corvette Z06 Coupe with interior.
Main features:
- Two .max files with Brazil and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and doors. All objects are intelligently named - Doors can be opened - All textures and materials are included and assigned - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts:
- .max format: • no MeshSmooth: 28,771 faces and 32,127 vertices • MeshSmooth level 1: 95,192 faces and 105,349 vertices • MeshSmooth level 2: 380,768 faces and 400,745 vertices
- .c4d, .lwo, .scn, .mb and .obj formats: • low: 27,969 faces and 32,073 vertices • medium: 95,192 faces and 105,272 vertices • high: 380,768 faces and 400,664 vertices
- .3ds format: • low: 53,423 faces and 32,919 vertices • medium: 190,224 faces and 107,471 vertices • high: 761,358 faces and 407,496 vertices
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