Chevrolet Corvette Z06 Convertible

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Extended Uses May Need Clearances
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Included Formats
Nov 28, 2011
CheckMate Lite Certified
3ds Max 7.0 Native Default Scanline
Cinema 4D 9.6 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 7.0 Brazil 2.1
Maya 7.0 Default Scanline
Softimage 7.5 Default Scanline
Other Formats
3D Model Specifications
Product ID:558519
Geometry:Polygonal Ngons used
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since October 2005
Currently sells 268 products
5 Ratings Submitted
Product Rating
High detailed 3d model of Chevrolet Corvette Z06 Convertible with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required


   - .max format:
       • no MeshSmooth: 27,713 faces and 32,165 vertices
       • MeshSmooth level 1: 95,571 faces and 105,626 vertices
       • MeshSmooth level 2: 382,284 faces and 402,064 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 28,065 faces and 32,111 vertices
       • medium: 95,571 faces and 105,548 vertices
       • high: 382,284 faces and 401,982 vertices

   - .3ds format:
       • low: 53,612 faces and 33,131 vertices
       • medium: 190,985 faces and 108,097 vertices
       • high: 764,392 faces and 410,288 vertices
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