2014 Nissan Rogue (Low Interior)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'nissan' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 12, 2013
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:778196
Published:
Geometry:Polygonal Quads/Tris
Polygons:79,237
Vertices:88,609
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 178 products
Achievements:
2 Ratings Submitted
Product Rating
Categories
Description
High detailed 3D model of 2014 Nissan Rogue with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 14. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, each one has resolution 6044x6044px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 79,237 faces and 88,609 vertices
       • MeshSmooth level 1: 316,626 faces and 335,398 vertices
       • MeshSmooth level 2: 1,102,224 faces and 1,135,492 vertices

   - .scn, .mb and .obj formats:
       • low: 79,237 faces and 88,609 vertices
       • medium: 316,626 faces and 335,398 vertices
       • high: 1,102,224 faces and 1,135,492 vertices

   - .lwo and .c4d formats:
       • low: 79,228 faces and 88,523 vertices
       • medium: 316,605 faces and 335,364 vertices
       • high: 1,102,125 faces and 1,134,872 vertices

   - .3ds format:
       • low: 158,134 faces and 120,314 vertices
       • medium: 633,210 faces and 396,012 vertices
       • high: 2,204,338 faces and 1,247,625 vertices
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