2014 Nissan Rogue (Low Interior)

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nissan", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 12, 2013
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
Softimage 7.5 Default Scanline
Other Formats
3D Model Specifications
Product ID:778196
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 274 products
2 Ratings Submitted
Product Rating
High detailed 3D model of 2014 Nissan Rogue with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 14. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, each one has resolution 6044x6044px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format:
       • no MeshSmooth: 79,237 faces and 88,609 vertices
       • MeshSmooth level 1: 316,626 faces and 335,398 vertices
       • MeshSmooth level 2: 1,102,224 faces and 1,135,492 vertices

   - .scn, .mb and .obj formats:
       • low: 79,237 faces and 88,609 vertices
       • medium: 316,626 faces and 335,398 vertices
       • high: 1,102,224 faces and 1,135,492 vertices

   - .lwo and .c4d formats:
       • low: 79,228 faces and 88,523 vertices
       • medium: 316,605 faces and 335,364 vertices
       • high: 1,102,125 faces and 1,134,872 vertices

   - .3ds format:
       • low: 158,134 faces and 120,314 vertices
       • medium: 633,210 faces and 396,012 vertices
       • high: 2,204,338 faces and 1,247,625 vertices
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